rp_wiki
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rp_wiki [2025/08/21 14:52] – dwh1988 | rp_wiki [2025/10/16 02:39] (current) – dwh1988 | ||
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| Mid-Range| 501 - 1000 meters | | | Mid-Range| 501 - 1000 meters | | ||
| Long | 1001-2000 meters | | | Long | 1001-2000 meters | | ||
+ | |||
+ | ==== Damage Rating ==== | ||
+ | To calculate the total damage rating of an attack, take the highest damage rating weapon used and add 1 for each additional weapon that hits. | ||
==== Rounds ==== | ==== Rounds ==== | ||
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- Melee: 1d20 + your Fighting ( + your Zoid's ranks in Melee Combat if it has it) vs 10 + your Opponent' | - Melee: 1d20 + your Fighting ( + your Zoid's ranks in Melee Combat if it has it) vs 10 + your Opponent' | ||
- Ranged: 1d20 + your Dexterity ( + your Zoid's ranks in Ranged Combat vs 10 + your Opponent' | - Ranged: 1d20 + your Dexterity ( + your Zoid's ranks in Ranged Combat vs 10 + your Opponent' | ||
+ | === Called Shots === | ||
+ | In general, Zoids are assumed to be aiming at the central torso of their enemy as it's the largest target. Attacks can instead target a limb for a +2 to the Opponent' | ||
+ | |||
==== Toughness Save ==== | ==== Toughness Save ==== | ||
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| Meet or exceed| No Effect| | | Meet or exceed| No Effect| | ||
| Fail | Shield is disabled for the rest of the combat| | | Fail | Shield is disabled for the rest of the combat| | ||
+ | |||
+ | === Damage Levels === | ||
+ | Every Zoid (for the purposes of the game, for Zoids with more than four limbs, consider the " | ||
+ | Bipedal Zoids: If a leg is destroyed, reduce the Zoid's Dodge by 50%. If an arm is destroyed, reduce the Zoid's melee damage rating by 50%. | ||
+ | Multi-Legged Zoids: Reduce the Zoid's Dodge by 25% per Destroyed limb. | ||
+ | In all cases, Zoids lose access to the equipment on the destroyed limb. | ||
=== Armor === | === Armor === | ||
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^ Toughness Roll | 1d20 + Toughness Rank | | ^ Toughness Roll | 1d20 + Toughness Rank | | ||
- | ^ Target DC | 15 + the damage rank of the attack that hit + the number of Dents you have | | + | ^ Target DC | 15 + the damage rank of the attack that hit | |
^ Results ^ Effect| | ^ Results ^ Effect| | ||
| Meet or exceed| No Effect| | | Meet or exceed| No Effect| | ||
- | | Fail by less than 5 | gain one Dent| | + | | Fail by less than 5 | gain one damage level| |
- | | Fail by 5 or more but less than 10 | Gain one Dent and gain the " | + | | Fail by 5 or more but less than 10 | Gain two damage levels |
- | | Fail by 10 or more but less than 15 | Gain one Dent and gain the " | + | | Fail by 10 or more but less than 15 | Gain three damage levels |
- | | Fail by 15 or more | Gain the " | + | | Fail by 15 or more | Gain five damage levels |
- | + | ||
- | + | ||
- | === Statuses === | + | |
- | At the end of each round, statuses other than " | ||
- | ^ Status ^ Effect | | ||
- | | Stunned | Can move or attack, but not both | | ||
- | | Disabled | Can't move or attack | | ||
- | | Command System Freeze | Entirely disabled, further damage will destroy the Zoid (if that's allowed) | | ||
rp_wiki.1755813169.txt.gz · Last modified: by dwh1988