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rp_wiki [2025/08/20 21:02] – created dwh1988rp_wiki [2025/08/21 14:52] (current) dwh1988
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 ===== Combat Rules ===== ===== Combat Rules =====
 The goal of these rules is to make for fights that are more fun to play than the fights featured in the anime and (to a lesser extent) in the battle story where there's a constant escalation of "this zoid gets a one-hit kill against everything that came before it". The ultimate aim is that in a one-on-one battle, three rounds of active engagement between Zoids of a similar power level and cost will determine a fight. The goal of these rules is to make for fights that are more fun to play than the fights featured in the anime and (to a lesser extent) in the battle story where there's a constant escalation of "this zoid gets a one-hit kill against everything that came before it". The ultimate aim is that in a one-on-one battle, three rounds of active engagement between Zoids of a similar power level and cost will determine a fight.
 +
 +==== Initiative ====
 +Initiative is determined by a coin flip.
 +
  
 ==== Ranges ==== ==== Ranges ====
 Not all zoids have the weaponry to attack at all ranges (in particular, very few can engage at an actual long range).  Not all zoids have the weaponry to attack at all ranges (in particular, very few can engage at an actual long range). 
-  ^ Melee | Physically engaging your enemy | +Range Band ^ Distance | 
-  Close | 0 - 500 meters | +Melee | Physically engaging your enemy | 
-  Mid-Range| 501 - 1000 meters | +Close | 0 - 500 meters | 
-  Long | 1001-2000 meters |+Mid-Range| 501 - 1000 meters | 
 +Long | 1001-2000 meters |
  
 ==== Rounds ==== ==== Rounds ====
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   - Ranged: 1d20 + your Dexterity ( + your Zoid's ranks in Ranged Combat vs 10 + your Opponent's Dodge   - Ranged: 1d20 + your Dexterity ( + your Zoid's ranks in Ranged Combat vs 10 + your Opponent's Dodge
  
 +==== Toughness Save ====
 +
 +If hit, you need to make a toughness save. There are two variations of this.
 +
 +=== Energy Shield ===
 +As noted above, active energy shields provide an extra layer of protection. 
 +^ Toughness Roll | 1d20 + Energy Shield Rank |
 +^ Target DC | 15 + the damage rank of the attack that hit |
 +
 +^ Results ^ Effect |
 +| Meet or exceed| No Effect|
 +| Fail | Shield is disabled for the rest of the combat|
 +
 +=== Armor ===
 +This is the default toughness roll, where an enemy's attack has actually made significant contact with your armor.
 +
 +^ Toughness Roll | 1d20 + Toughness Rank |
 +^ Target DC | 15 + the damage rank of the attack that hit + the number of Dents you have |
 +
 +^ Results ^ Effect|
 +| Meet or exceed| No Effect|
 +| Fail by less than 5 | gain one Dent|
 +| Fail by 5 or more but less than 10 | Gain one Dent and gain the "Stunned" status |
 +| Fail by 10 or more but less than 15 | Gain one Dent and gain the "Disabled" status |
 +| Fail by 15 or more | Gain the "Command System Freeze" status |
 +
 +
 +=== Statuses ===
 +
 +At the end of each round, statuses other than "Command System Freeze" decrease by one.
  
 +^ Status ^ Effect |
 +| Stunned | Can move or attack, but not both |
 +| Disabled | Can't move or attack |
 +| Command System Freeze | Entirely disabled, further damage will destroy the Zoid (if that's allowed) |
  
  
 +==== Optional Rules ====
  
 +=== Judges ===
 +While this system is designed to be usable without requiring a third party, online Zoids RPs have traditionally had a "Judge" to determine the effectiveness of each player's actions. If you wish to do this, you can. Just have the judge handle the rolls for both players. In this case, it is highly recommended to alternate who acts first every round as many people find it impossible to not metagame based on their opponent's actions.
  
 +=== Splitting Attacks ===
  
  
 +When fighting more than one opponent, you can split your attacks between them as long as they're in the same range band. To do this, you just choose how much of your total damage ranks you want to use for each attack before you roll your attacks. Note that this can significantly reduce the chance of inflicting damage on your enemies.
  
  
  
  
 +===== Zoid Rules=====
  
 Stats for the existing zoids are available here: [[rp_stats|Zoids RPG Stats Index]] Stats for the existing zoids are available here: [[rp_stats|Zoids RPG Stats Index]]
rp_wiki.1755748946.txt.gz · Last modified: by dwh1988