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rp_wiki [2025/08/21 14:52] dwh1988rp_wiki [2025/10/16 02:39] (current) dwh1988
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 | Mid-Range| 501 - 1000 meters | | Mid-Range| 501 - 1000 meters |
 | Long | 1001-2000 meters | | Long | 1001-2000 meters |
 +
 +==== Damage Rating ====
 +To calculate the total damage rating of an attack, take the highest damage rating weapon used and add 1 for each additional weapon that hits.
  
 ==== Rounds ==== ==== Rounds ====
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   - Melee: 1d20 + your Fighting ( + your Zoid's ranks in Melee Combat if it has it) vs 10 + your Opponent's Parry   - Melee: 1d20 + your Fighting ( + your Zoid's ranks in Melee Combat if it has it) vs 10 + your Opponent's Parry
   - Ranged: 1d20 + your Dexterity ( + your Zoid's ranks in Ranged Combat vs 10 + your Opponent's Dodge   - Ranged: 1d20 + your Dexterity ( + your Zoid's ranks in Ranged Combat vs 10 + your Opponent's Dodge
 +=== Called Shots ===
 +In general, Zoids are assumed to be aiming at the central torso of their enemy as it's the largest target. Attacks can instead target a limb for a +2 to the Opponent's defense rating or a specific component for a +5.
 +
  
 ==== Toughness Save ==== ==== Toughness Save ====
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 | Meet or exceed| No Effect| | Meet or exceed| No Effect|
 | Fail | Shield is disabled for the rest of the combat| | Fail | Shield is disabled for the rest of the combat|
 +
 +=== Damage Levels ===
 +Every Zoid (for the purposes of the game, for Zoids with more than four limbs, consider the "limb" to actually be multiple limbs) has four limbs and the central torso. The limbs have 4 damage levels (Light, Medium, Heavy, and Destroyed). The central torso has 5 Damage levels (Light, Medium, Heavy, Serious, and Destroyed). If the Central Torso is destroyed, the zoid is defeated. The effect of destroyed limbs is as follows:
 +Bipedal Zoids: If a leg is destroyed, reduce the Zoid's Dodge by 50%. If an arm is destroyed, reduce the Zoid's melee damage rating by 50%.
 +Multi-Legged Zoids: Reduce the Zoid's Dodge by 25% per Destroyed limb.
 +In all cases, Zoids lose access to the equipment on the destroyed limb.
  
 === Armor === === Armor ===
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 ^ Toughness Roll | 1d20 + Toughness Rank | ^ Toughness Roll | 1d20 + Toughness Rank |
-^ Target DC | 15 + the damage rank of the attack that hit + the number of Dents you have |+^ Target DC | 15 + the damage rank of the attack that hit |
  
 ^ Results ^ Effect| ^ Results ^ Effect|
 | Meet or exceed| No Effect| | Meet or exceed| No Effect|
-| Fail by less than 5 | gain one Dent+| Fail by less than 5 | gain one damage level
-| Fail by 5 or more but less than 10 | Gain one Dent and gain the "Stunned" status +| Fail by 5 or more but less than 10 | Gain two damage levels 
-| Fail by 10 or more but less than 15 | Gain one Dent and gain the "Disabled" status +| Fail by 10 or more but less than 15 | Gain three damage levels 
-| Fail by 15 or more | Gain the "Command System Freeze" status | +| Fail by 15 or more | Gain five damage levels |
- +
- +
-=== Statuses ===+
  
-At the end of each round, statuses other than "Command System Freeze" decrease by one. 
  
-^ Status ^ Effect | 
-| Stunned | Can move or attack, but not both | 
-| Disabled | Can't move or attack | 
-| Command System Freeze | Entirely disabled, further damage will destroy the Zoid (if that's allowed) | 
  
  
rp_wiki.txt · Last modified: by dwh1988